Game Review: BioShock

Game Review: BioShock

Bioshock

$59.99
2K Games

At a time when most games are sequels or incremental improvements (Final Fantasy or Madden, anyone?), Irrational Games' BioShock is a uniquely original and wonderful experience. While still a first-person shooter at its core, this game puts more intrigue, ambience, and depth on the small screen than many recent Hollywood blockbusters do on the big screen.

After a mysterious plane crash leaves your character stranded in the middle of the ocean, you take shelter in what turns out to be a hidden underwater city on the ocean floor. In an almost direct homage to Ayn Rand's novel Atlas Shrugged, the city of Rapture is a free-market enclave where geniuses have escaped to live without the burden of government or the "parasites" that feed off their labor. But something has gone terribly wrong, and determining the fate of Rapture is the main thrust of the game.

The visuals are stunning – anything less would have made such an absurd setting simply unbelievable. The ubiquitous pools of water slosh beautifully, and the psychopathic occupants of Rapture bang on doors and rummage through trash realistically. The sound design is simply phenomenal. Tape-recorded messages provide most of the backstory, and the voice-acting is rich and engaging throughout. The city's decay is evident in the labored squeals of machinery, and the echoes of an aquatic world remind you just how far underwater you are.

For a first-person shooter, the artificial intelligence is quite capable. Set an enemy on fire, and he'll jump in the nearest body of water; run out of ammo, and he'll dive right at you. Some enemies are particularly difficult, and the highly interactive environment rewards creativity with some humorous and inventive ways to dispatch them. BioShock lacks any kind of multiplayer gameplay, which will irk some people, but with various ways to overcome obstacles and some difficult moral choices to make, expect it to demand a second outing once you get to the credits screen.

Gorgeous visuals, immersive audio, challenging AI, intuitive controls, or an intriguing narrative can each make for a good game. But it is a rare day when they all come together in such harmony as they do in BioShock, creating a solid, engaging, thoroughly enjoyable game.

A note to readers: Bold and uncensored, The Austin Chronicle has been Austin’s independent news source for over 40 years, expressing the community’s political and environmental concerns and supporting its active cultural scene. Now more than ever, we need your support to continue supplying Austin with independent, free press. If real news is important to you, please consider making a donation of $5, $10 or whatever you can afford, to help keep our journalism on stands.

Support the Chronicle  

READ MORE
More BioShock
In Play
In Play
What's new is old again: BioShock 2 and The Misadventures of P.B. Winterbottom

James Renovitch, Feb. 26, 2010

Gaming's High Five
Gaming's High Five
Mario reigns over 2007

James Renovitch, Jan. 4, 2008

More Screens
Pressing the Flesh
Pressing the Flesh
The world's leading adult toy manufacturer for men wants to take the stigma out of sex

Dan Solomon, May 11, 2012

Get Schooled
Get Schooled
James Franco-produced Web series tracks UT Film students

Kimberley Jones, April 13, 2012

More by Eric Sebesta
In Play
Devil May Cry 4

Feb. 22, 2008

Games Gift Guide
Rated 'E' for Everyone
A smattering of kids games for gifting

Dec. 14, 2007

KEYWORDS FOR THIS STORY

BioShock

MORE IN THE ARCHIVES
One click gets you all the newsletters listed below

Breaking news, arts coverage, and daily events

Keep up with happenings around town

Kevin Curtin's bimonthly cannabis musings

Austin's queerest news and events

Eric Goodman's Austin FC column, other soccer news

Information is power. Support the free press, so we can support Austin.   Support the Chronicle